Jobs at Snap Inc.
Engineering
| Role | Team | Type | Location |
|---|---|---|---|
| Machine Learning Engineer, CV | Spectacles | Regular | Vienna |
| Machine Learning Engineer, Platform | Spectacles | Regular | Vienna |
| Machine Learning Platform Engineer | Spectacles | Regular | Vienna |
| Machine Learning Engineer, Level 5 | Engineering | Regular | Bellevue; Palo Alto; Santa Monica; Seattle |
| Machine Learning Engineer, Level 4 | Engineering | Regular | Bellevue; Palo Alto; Santa Monica; Seattle |
| Software Engineer - Machine Learning | Spectacles | Regular | Eindhoven |
| Staff Machine Learning Engineer, Level 6 | Engineering | Regular | Bellevue; Palo Alto; Santa Monica |
| Manager, Machine Learning Engineering, Content Ranking | Engineering | Regular | Bellevue; Los Angeles; New York; Palo Alto; San Francisco; Seattle |
| Principal Machine Learning Engineer, Content Relevance, Level 7 | Engineering | Regular | Bellevue; Los Angeles; Palo Alto; San Francisco; Seattle |
| Computer Vision Engineer | Spectacles | Regular | London |
do: In this role, you will be working on state of the art machine learning and 3D computer vision | |||
| Research Scientist, Generative AI | Research | Regular | Los Angeles; Palo Alto |
Knowledge, Skills, & Abilities: Strong technical knowledge of statistics, machine learning, vision and state-of-the-art deep learning literature | |||
| Computer Vision Engineer | Spectacles | Regular | London |
Inc! What you’ll do: In this role, you will be working on client-side solutions that tie together graphics, computer vision, machine learning, and | |||
| Software Engineer, ML Infrastructure | Engineering | Regular | London |
Infrastructure to join Snap Inc! What you’ll do: Design and optimize infrastructure systems for machine learning workloads at scale and drive reliability and | |||
| Senior Embedded Processor Architect | Spectacles | Regular | Eindhoven |
AR Glasses. Working from our Eindhoven office, you will collaborate with leading experts in hardware design, machine learning, and image sensors to create compute architectures that blend AI training | |||
| Software Engineer - C++ | Spectacles | Regular | London |
-side solutions that tie together graphics, computer vision, machine learning, and developer tools. Working in London, you’ll be collaborating closely with Snap hardware and software teams around the | |||
| Senior Manager, Privacy Engineering | Engineering | Regular | Bellevue; Los Angeles; Palo Alto; San Francisco; Seattle |
all levels of a company. Strong technical grasp of privacy fundamentals as well as machine learning, cryptography, data classification, and data lineage. | |||
| Software Engineer, ML Infrastructure, Level 5 | Engineering | Regular | Bellevue; Los Angeles; Palo Alto; San Francisco; Seattle |
Infrastructure to join Snap Inc! What you’ll do: Design and optimize infrastructure systems for machine learning workloads at scale and drive reliability and | |||
| Research Scientist, Low Level Vision, Level 4 | Research | Regular | Bellevue; Los Angeles; New York; Palo Alto; San Francisco; Seattle |
Minimum Qualifications: PhD in a related technical field such as computer science, statistics, mathematics, machine learning or equivalent years of experience | |||
| Manager, Software Engineering | Spectacles | Regular | London |
with our cross-functional engineering and research teams in software engineering, computer vision, machine learning and graphics to write software for SnapOS, the operating system for Spectacles | |||
| Neural Processing Core Architect | Spectacles | Regular | Eindhoven |
learning and inference on-device. Collaborate with machine learning teams to identify key model characteristics and map them to architectural primitives. | |||
| AR Engineer, Level 4 | Augmented Reality | Regular | Los Angeles |
), to designing the cutting-edge machine learning technology that makes stunning scene transformation Lenses possible — our Augmented Reality team is working hard on their mission to bring AR to more | |||
| Principal Software Engineer, Growth, Level 7 | Engineering | Regular | Bellevue; Los Angeles; New York; Palo Alto; Seattle |
systems Infrastructure and large-scale system design Information Retrieval/Search Systems Machine learning for | |||
| Software Engineer, Backend, Level 4 | Engineering | Regular | Bellevue; Los Angeles; New York; Palo Alto; San Francisco; Seattle |
Networking and data storage Machine learning and natural language processing tools Minimum Qualifications: 2+ | |||
| Software Engineer C++, 3D Graphics, Level 4 | Augmented Reality | Regular | Los Angeles; San Francisco |
-edge computer vision and machine learning technology that makes face transformation Lenses possible — our Augmented Reality team is working hard on their mission to bring AR to more people, places, and | |||
| RTL Design Engineer | Spectacles | Regular | Eindhoven |
timing, area, and power consumption Working knowledge of machine learning, artificial intelligence, neuromorphic | |||
| Software Engineer, Backend, Level 5 | Engineering | Regular | Bellevue; Los Angeles; New York; Palo Alto; San Francisco; Seattle |
Infrastructure and large-scale system design Security Networking and data storage Machine learning and | |||
| Research Scientist, Animation Direction, Level 4 | Research | Regular | Bellevue; Los Angeles; New York; Palo Alto; San Francisco; Seattle |
Minimum Qualifications: PhD in a related technical field such as computer science, statistics, mathematics, machine learning or equivalent years of | |||
| Staff Software Engineer, Post-Ad Click Experience, Level 6 | Engineering | Regular | Bellevue; Palo Alto; Santa Monica |
(e.g., machine learning, optimization) to solve real-world problems. Proven track record of delivering large scale projects in attribution and measurement | |||
| SBE Manufacturing Development Engineer | Spectacles | Regular | Shenzhen |
black belt certification. Familiarity with machine learning and deep learning applications in | |||